Sunday, October 17, 2010

Fixing any details

Today I spent some time fixing any details on the face that I was unhappy with. I was not entirely happy with some of the curves on the cheeks, so I began to move the verts around very slightly so that they flowed much more naturally and gave the face a more natural shape. By doing this I had also given the face some of the natural dips and curves that it had on the reference image.


I also spent some time today redoing the lips of the model, as I felt they were not as accurate as tey could be. Looking at the reference image, the bottom lip is much more prominent then the top lip. To fix this I decided to add some extra points onto the bottom lip so that I could get a more natural look to it.


I also felt that the eyes were too wide, so I fixed this easily by selecting all of the points and scaling them side ways to make them narrower, but keep the same height.


I fixed a few other little things, such as the width of the front of the head, and some of the roundness of the head. I also made a few small adjustments to the jawline and the front of the chin, all by moving singluar points until they flowed more naturally. Once this was done, I was much more happy with the overall shape of the model.

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